AI Insights · Timothy · July 2021
Top 5 Ultracasual Games on Android in Belgium Q2 2021
Explore the performance of the top 5 ultracasual game apps on the Android platform in Belgium during Q2 2021, with insights on weekly downloads, revenue, and active user trends.
During the second quarter of 2021, the ultracasual gaming market on Android in Belgium showcased notable trends. Here's a closer look at the top 5 apps, based on data from Sensor Tower.
Goo: ASMR Slime Simulator exhibited fluctuating weekly downloads, with a significant spike to 2.2K in early May. The app's weekly revenue remained relatively stable, peaking at $172 in late March. Active users saw a high of 3.2K in early May, with a general decline towards the end of the quarter.
Slime it: Slime Game Simulator experienced a remarkable increase in weekly downloads, reaching 1.7K by the end of June. Revenue growth was steady, culminating at $417 in mid-June. Active users also rose, peaking at 973 in the last week of June.
Diamond Painting ASMR Coloring maintained a consistent download rate, with a notable high of 4.6K in mid-May. Revenue showed a slight upward trend, peaking at $59 in late May. Active users peaked at 7.3K in mid-May, followed by a decline and a resurgence to 6.9K by the end of June.
Jelly Dye: Jelly Games & ASMR saw an initial peak in downloads at 9.5K in early April, followed by fluctuations and a final count of 1.9K in late June. Revenue was modest, with a peak of $33 in late May. Active users showed a peak of 18.8K in late March, with a decrease to 4.8K by the end of the quarter.
Dot to Dot : Connect the Dots had stable download numbers, averaging around 300 per week. Revenue remained low throughout the quarter, peaking at $54 in late March. Active users were relatively stable, maintaining around 700 towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.